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AgentSmithh
7 years agoExplorer
LogOnlineIdentity: Warning: Oculus: Failed Oculus login.
Hi, I get the following error on starting/loading my UE4 project: LogOnline: Display: Oculus: FOnlineSubsystemOculus::InitWithWindowsPlatform() LogOnlineIdentity: Warning: Oculus: Failed Oculus...
Anonymous
7 years agoI experienced this same issue. I am using Unreal Engine 4.21 and my target hardware is Oculus Go with the Oculus Platform SDK.
I tried every combination of App Id's in the DefaultEngine.ini file, removing the same line from the XML file, and building Oculus' version of the Unreal Engine and none of that worked.
I discovered that when I used the App Id of an Oculus Rift app, this warning does not occur and the Verify Entitlement blueprint node always succeeds, but for Oculus Go & Gear VR apps, the warning occurs and Verify Entitlement always fails.
I tried every combination of App Id's in the DefaultEngine.ini file, removing the same line from the XML file, and building Oculus' version of the Unreal Engine and none of that worked.
I discovered that when I used the App Id of an Oculus Rift app, this warning does not occur and the Verify Entitlement blueprint node always succeeds, but for Oculus Go & Gear VR apps, the warning occurs and Verify Entitlement always fails.
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