Forum Discussion
jumbli
8 years agoStart Partner
Mixed reality capture with Unreal 4.17 seems low resolution
I'm trying to create a mixed reality trailer for my game using Unreal Engine 4.17.1 (Oculus GitHub branch) My monitor is only 1440 x 900 so when the split window is rendered each of the two windows a...
mfmf
8 years agoOculus Staff
There should be a checkbox in the Oculus MR component for "Use Tracked Camera Resolution," which defaults to true. If that's set, it'll ignore the resolution you typed in. Did you try unchecking it?
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