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deimov's avatar
deimov
Honored Guest
2 years ago
Solved

Mixed reality utility kit sample project

Hello, i get this error when i tried to build Mixed reality utilikit sample project in Visual Studio.....
 
Severity Code Description Project File Line Suppression State
Error MSB3073 The command ""C:\Program Files\Epic Games\UE_5.3\Engine\Build\BatchFiles\Build.bat" MRUtilityKitSampleEditor Win64 Development -Project="D:\UNREAL\Sample\MRUtilityKitSample.uproject" -WaitMutex -FromMsBuild" exited with code 6. MRUtilityKitSample C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44
 
Does anyone kwno how can i fix?

 

9 Replies

  • I can only think about some specs about Visual Studio that are not installed. Does this happen only with this project?
    I properly open the project and packaged it. Everything was fine here

  • deimov's avatar
    deimov
    Honored Guest

    I putted this import settings and compiled wells, thank you bro... but now, what is wierd is when i click on VR preview in demo.map crashed Unreal....

    • dario.maciel's avatar
      dario.maciel
      Heroic Explorer

      I dont use VR preview. My graphic card is not that great so i dont even try it. I really cant help you with that. I always package the game to see how it runs smoothly

  • deimov's avatar
    deimov
    Honored Guest
    LoginId:b6cb46414625580ddca935a5b22def4c
    EpicAccountId:f4f30f1db7e546cd86ac4613ff16e2b4
     
    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00007ffda0d84d80
     
    ViveOpenXRHandTracking
    OVRPlugin
    OVRPlugin
    OVRPlugin
    OVRPlugin
    OVRPlugin
    UnrealEditor_OculusXRInput
    UnrealEditor_ApplicationCore
    UnrealEditor_Slate
    UnrealEditor
    UnrealEditor
    UnrealEditor
    UnrealEditor
    UnrealEditor
    UnrealEditor
    kernel32
    ntdll
  • deimov's avatar
    deimov
    Honored Guest

    I realized that i have to packaged to see the results.... now its working well. thank you!

  • kampfz's avatar
    kampfz
    Honored Guest

    deimov dario.maciel  I am having issues opening this project in the Oculus branch of Unreal. Were you using that branch or the Launcher version?

    • dario.maciel's avatar
      dario.maciel
      Heroic Explorer

      I used the epic launcher version with the MetaXR plugin v60. I compiled with Visual Studio 2022

      • kampfz's avatar
        kampfz
        Honored Guest

        turns out the oculusvr fork has the plugin so no need to build from VS