Forum Discussion
Anonymous
4 years agoNo Oculus Hand Support in 4.27 Oculus branch?
As title suggests, opening my project (which focuses on hand tracking) in 4.27 causes issues with the hands. At first the hands wouldn't even appear until I switched back to Legacy OVR under the XR ...
dario.maciel
4 years agoStart Member
I am using the oculus branch and did not have any issue at all with the hand tracking with the OpenXr API
Did you put a hand component inside each controller ov the template? Set it properly to each hand? Enabled Hand tracking in the project settings? Did you packaged to APK ASTC ?
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