Forum Discussion
dovsherman
4 years agoProtege
No XR API Option Or Application Space Warp Option In UE4
I would like to start development for Quest 2 Mobile in UE4. I want to utilize ASW but I'm having some trouble enabling it in the UE4 2.4X setting. As you can see in the 2 pics below, I don't have o...
- 3 years ago
Correct repo, but that's an outdated branch. Go here for the current 4.27 branch:
pro_zac
4 years agoMeta Employee
Are you using the Oculus fork of UE4.27-v34?
https://github.com/Oculus-VR/UnrealEngine/tree/oculus-4.27.1-release-1.66.0-v34.0
dovsherman
4 years agoProtege
No, I'm using base UE4 4.2. The repo u linked does not exist tho, did u mean to post a different page?
- pro_zac4 years agoMeta Employee
You must build UE4.27 from the Oculus fork to use ASW. You can't see the linked repo because you don't have access to Epic's github that it is forked from.
Follow the instructions here to get setup with the necessary engine source.
- dovsherman4 years agoProtege
k so i installed the oculus fork. as u can see xr api is still not there and there's no mention of application spacewarp (i also tried to search for both, nothing..)
and i have set the launch performance setting as such. Are they set correctly for optimal quest performance?
- pro_zac4 years agoMeta Employee
As indicated in the Performance Check window, you need to disable MobileHDR and restart your editor. MobileHDR is not supported for Quest.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device