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PSCRVR
2 years agoHonored Guest
Oculus hand tracking palm menu is automatically resetting position and orientation in Unreal Engine
I have a PCVR UE 5.4 project where we align the Quest to a physical location. We recently started using the new SteamLink app in order to stream from the PC to the headset after the latest beta updat...
MetaDevXR
2 years agoProtege
I've been experiencing it since around July in Unity, but ignored it till now...till testers started reporting it in the builds. Also, I believe this palm up menu behavior is a recent "addition" to the Oculus updates. I don't understand the palm up activation. A recenter/orientation is supposed to only happen when the user pinches the Meta button, so not sure if the palm up activation is a bug or feature.
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