Forum Discussion
bobcober
10 months agoProtege
Oculus-VR github fork and 5.5.3
I have a question about the Oculus fork of the engine on github. https://github.com/Oculus-VR/UnrealEngine It is currently on 5.5. Epic has released 3 hotfixes 5.5.1, 5.5.2, and 5.5.3 that contain ...
bluedonkey
3 months agoMember
I am struggling to understand the logic of making people build a version of UE5 for Quest. The primary goal is to encourage as many people as possible to develop for Quest. As an artist, building a complex program like UE5 seems so hard.
I have spent 2 days of my time trying to build this. I have no idea what I am doing, and frankly really don't want to. I just want to use a UE5 version that is easy to install and has some unique Quest features. That might make what I do better, and Meta some new content.
Sorting out the environment to get stuff to build for Quest was painful. Trying to find out what works and what doesn't was painful. Trying to understand some pitfals, painful. It seems that Meta really doesn't want you to develop on UE5 or it doesn't feel like it
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