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virtualHCG
6 years agoExpert Protege
OculusVR plugin settings missing
I found that the settings entry for OculusVR is missing under the Plugin settings section of the project settings [ https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-oculus-util...
virtualHCG
6 years agoExpert Protege
aussieburgerVR said:
You need to activate the OculusVR plugin first as per the first 2 steps of the link:
- Select Edit > Project Settings.
- Scroll down and select Plugins > OculusVR.
Do you have the plugin enabled? If you have the plugin enabled but don't see the plugin settings under project settings then you are using an old version of the engine that did not have these settings in place yet. Which version of the unreal engine are you using and from which Branch?
Thanks for your reply. I do have the plugin enabled and I'm using the latest 4.23 Unreal Oculus integration I built from GitHub. I just realized that for some reason my link to the AnsweHub post didn't show in my first post. As you can see here: https://answers.unrealengine.com/questions/922678/view.html other developers are experiencing the same issue and you can see that an Epic Games staff found out that for that entry to appear the Oculus software needs to be installed. To confirm I went ahead and installed the over 23 GB of Oculus software (why does it have to be so large? it should be modularized for those who only want the drivers) and indeed the OculusVR setting showed up in Unreal Engine after starting the Oculus application. So it seems that the plugin is checking for something related to the Oculus software before activating those settings (?).
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