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VRMighty's avatar
VRMighty
Honored Guest
5 years ago

Optimization through Device Profile

We successfully launched the game on Quest 2, but it has a lot of issues with optimization and graphics. We trying to make an optimization through Device Profile for Android in UE4 (because we want to maintain both PC and Quest versions in one project), but couldn't find enough info on how to do it. Maybe you can help with best practices and Device Profile parameters for this?

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