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MaxArch's avatar
MaxArch
Heroic Explorer
8 years ago

parallax occlusion mapping & Oculus GO possible?


question: is it possible to have Parallax Occlusion Mapping on Oculus GO?


For a few 'hero objects', it would be nice to use POM. On
Rift it works. On GO the objects shows the default checker
material.


So my question is: is it possible to have POM on the GO and if so how...?



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  • MaxArch's avatar
    MaxArch
    Heroic Explorer
    @imperativity Thanks for asking internally. I expected something like that.
    I was hoping an unreal user on the forum might have an answer (or weblink). I will investigate more and report if I found a solution/or not.