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JR.meta's avatar
JR.meta
Honored Guest
2 years ago

Passthrough not displaying meshes

Hey, so I've been banging my head against the wall for the past couple hours trying to get passthrough to work properly, I can get the camera to show up using this example https://github.com/Ayushanbhore/Unreal-Quest3-PassthroughSample but when using the OculusXRPassthroughLayer with LayerPlacement set to Underlay, Meshes and objects just wont show up... 

Does anyone have a solution for this, or is it working for you? 

Would really like to get started developing Mixed Reality Games.

3 Replies

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  • send some images of the settings of the XRLayer, if passthroug is enabled at meta xr plugin

    • JR.meta's avatar
      JR.meta
      Honored Guest

      it doesnt work even in the example i linked above.

       

      • dario.maciel's avatar
        dario.maciel
        Start Member

        did you delete every background on your scene (so there is transparency)? is there only one XRLayer on the scene? Is it on your VR Pawn?

        try enabling the features I shown on the pictures (2 pictures attached)