Forum Discussion
hugoar
2 years agoProtege
Passthrough with Unreal Engine 5.1.1. underlay
Hello I try to setup a simple AR project that runs on PC with Oculus Link on a Quest Pro with a passthrough background and 3D objects over it. I have followed the official documentation https://devel...
hugoar
2 years agoProtege
I have seen that I have different result when I run it in editor and when I package the project. On a package project the underlay seems to work. Anyway it is really a problem not to have it in editor because right now I have to remove the passthrough and then put it back just before package. Also I would love more control on how it is composited, all the glow bloom on object is cutout, some small particules seems to disappears.
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