Forum Discussion
hugoar
3 years agoProtege
Passthrough with Unreal Engine 5.1.1. underlay
Hello I try to setup a simple AR project that runs on PC with Oculus Link on a Quest Pro with a passthrough background and 3D objects over it. I have followed the official documentation https://devel...
Alighieri2000
3 years agoExplorer
Thank you for the update! Just know there's at least one other person out here trying to create quest link AR experiences in 5.1.1 haha.
I was about to write about my experience, namely that I used to be able to use passthrough in P.I.E. less than a week ago, but that got me thinking about what could've changed across all projects since then.
I've found the culprit on my end, I had my scalability settings set to low. "Effects" MUST be set to at least "Epic" in order for passthrough to work in-editor. Let me know if this works for you!
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago
- 3 months ago