Forum Discussion
hugoar
3 years agoProtege
Passthrough with Unreal Engine 5.1.1. underlay
Hello I try to setup a simple AR project that runs on PC with Oculus Link on a Quest Pro with a passthrough background and 3D objects over it. I have followed the official documentation https://devel...
hugoar
3 years agoProtege
have you tried to use passthrought throught an object, like a window?
I have tried to use PokeAhole material (which is kind of strange, with a lot a nodes not connected, like if it was a working shader) but without success. I seen that I have to change framebuffer's alpha channel but I dont know exactly where to change it.
- LeeBlue1813 years agoExplorer
Hey there - i got a different issue - in the paathrough sample i can ONLY see the PT not the objects - doesnt matter if under or overlay for the passthrough layers ... using a quest pro through ... any idea?
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