Forum Discussion
hugoar
3 years agoProtege
have you tried to use passthrought throught an object, like a window?
I have tried to use PokeAhole material (which is kind of strange, with a lot a nodes not connected, like if it was a working shader) but without success. I seen that I have to change framebuffer's alpha channel but I dont know exactly where to change it.
LeeBlue181
3 years agoExplorer
Hey there - i got a different issue - in the paathrough sample i can ONLY see the PT not the objects - doesnt matter if under or overlay for the passthrough layers ... using a quest pro through ... any idea?