Forum Discussion
hugoar
3 years agoProtege
Passthrough with Unreal Engine 5.1.1. underlay
Hello I try to setup a simple AR project that runs on PC with Oculus Link on a Quest Pro with a passthrough background and 3D objects over it. I have followed the official documentation https://devel...
LeeBlue181
3 years agoExplorer
I fpund put, that next to the rendering settings (allow theough tonemapper) it was actually me being an idiot ... i was connected via usb 2 - so the stream was just not fast enough to render ok quality ... maybe thats your issue also ... check usb connection in the oculus app ...
sunroot.o2
3 years agoProtege
Um. I'm experiencing the low camera frame rate when playing in editor(UE5.1) by airlink for the passthrough underlay. Do you also have this problem? In the installing page of meta xr, there was saying this issue, but the latest version of meta xr 54.0 has released, and there is no saying that issue anymore, that means that problem has solved? when i tried with the new plugin, problem still appears.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 11 months ago
- 2 months ago