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varmed001
7 months agoHonored Guest
Persistent coordinate space without boundary
Hello, our setup is similar to a VR arcade where it's always the same large room. The maximum size of the Quest boundary is too small for us so we disable physical space features using the developer options.
However this has the disadvantage that the coordinate space is reset every time you turn on the device or it goes to sleep, which creates different problems for us.
Is there a way to have a persistent coordinate space and just not render the boundary?
We are running VR streaming over wifi using Virtual Desktop if that matters.
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- dario.macielStart Member
I think there is a option called World lock on Unreal settings that could help that. Overall, you can use spatial anchor and attach the whole level to a specific spatial anchor. This way, you set the anchor and it should maintain its position and rotation during all sessions, no matter with you turn the headset off. Just also include an option to delete the spatial anchor and reset it in case you set the first time wrong.
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