Forum Discussion
NER34
5 years agoHonored Guest
Problems with using WebBrowser plugin for Unreal Engine 4
I want to have web browser in game. Web browser widget works fine in the editor (using Oculus Link), but after launching it to Oculus Quest 2 web browser widget shows only black screen that i can't interact with. After 2 days of searching i have 2 possible reasons:
1. This is a plugin problem. But I think it's strange, because UE doc says that web browser plugin supports Android devices.
2. I found some information in "Oculus for developers/Develop/Oculus Developer Policies/App Policies" "Apps That Facilitate the Installation of Other Apps". Based on this information I decided that Quest 2 device forbids getting data for web browser widget. That's why it cant draw a page and always shows black screen. (Maybe I misunderstood the meaning of this section, but the main idea is the same).
So, my question is what is wrong with web browser plugin. If there is no problems with device and development rules, then can I do something to make it work. If I cant, then is there another Unreal Engine 4 plugin that allows to create web browser integrated into game.
21 Replies
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- lucastakejameProtege
Bump! I'm also facing this problem....
- StarkiumProtege
BUMP! I'd also like to know this as I'd like to be able to link to videos on the web for things like tutorials, dev logs, and to show new projects being worked on.
- crossmrProtege
Any solution? In my case not only does it show a black screen, it just crashed when I look at it.
- GonGloryHonored Guest
Hello, I have the same issue ๐
Someone find any solution?
- GameOnNCExplorer
What version of Unreal Engine are you using? I'm having render target/Scene capture issues in 4.27 that I believe are also causing the issue you all are having with the browser plugin on Android.
- GonGloryHonored Guest
Hello, im using UE 4.23
- crossmrProtege
After digging around and testing more, it seems like this is a known bug and apparently epic needs to fix something to get it to work.
- GonGloryHonored Guest
Thanks for the answer, do you know some trick to get browser in quest 2 application?
Like a plugin or something?
- samsamuel777Honored Guest
Same issue here -- anybody had success with launching a URL from a UE4 app into the Quest's built in browser?
- dario.macielStart Member
Aparently oculus forbid access to urls in this way. You can access mp4 files and have them played. You can download jpeg files and have them as textures but you cant access sites or other internet files
- ConduitXRProtege
I have seen Unity apps open in game web browsers in a few recent apps so maybe they have changed this? Hoepfully so as Im also looking to integrate the Unreal web widget in game. Hopefully it is just a bug that Epic needs to fix. The internal Oculus browser is based on same Chromium code that Unreal browser is so cant see what the issue is here.
- crossmrProtege
It's not a quest issue. it's an unreal issue, so it doesn't matter what Unity can do.
- TaKo_1513Explorer
I'm not sure if this helps. But, I was able to play a game on my PC(keyboard and mouse) while using the Quest2 that definitely uses UE4 to operate. It's called Crayta. I used an app called Big Screen to operate the game while using the headset.
- ConduitXRProtege
Can someone at Oculus/Meta confirm that webpages are not allowed/accesible from within game? And if so the reason why?
In Unreal we can whitelist the browser to only show a single URL therefore minimising security risks and any nefarious download attempts etc
- crossmrProtege
I'm not sure why we have to keep saying this:
This has nothing to do with oculus. It's a bug in the unreal engine.
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