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OlivierJT's avatar
OlivierJT
Explorer
8 years ago

Proper use of "get user profile" data. Height, IPD, etc...? (Blueprint)

Hello everyone,

The first thing is to enable Oculus plugin "Online Subsystem Oculus"
And then use a "Get user profile" , break it and print those.

But... nope.
It returns "true" but the values are still default (Unknow, 0, 0.1 etc...)

What am I missing?

Thanks

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  • Tested on Mint 4.20.3 (from UE4 Git) and on 4.20.3 OVR (From Oculus Git)
  • Anonymous's avatar
    Anonymous
    This isn't working for me either - I was trying to get the user profile name but returns empty


  • This isn't working for me either - I was trying to get the user profile name but returns empty


    i submitted a bug about this and it was confirmed. they still working on it. in 4.20.3 it gives the profile id not the name.
    I too am waiting this to be fixed.

  • Anonymous's avatar
    Anonymous


    ooops i thought you said get oculus identity srry


    I had tried this as well and it also comes up empty.

    Is the oculus subsystem setup correctly in my defaultengine.ini I wonder?:

    [OnlineSubsystemOculus]
    bEnabled=true
    OculusAppId=123456789

    where the appid equals the one in the oculus dev dashboard
  • Neontop's avatar
    Neontop
    Heroic Explorer

    defaultengine.ini I wonder?:

    [OnlineSubsystemOculus]
    bEnabled=true
    OculusAppId=123456789

    where the appid equals the one in the oculus dev dashboard


    I'm using a rift so I have added 
    OculusAppId= ###
    RiftAppId=####
    And it is working. 
  • Anonymous's avatar
    Anonymous

    Neontop said:


    defaultengine.ini I wonder?:

    [OnlineSubsystemOculus]
    bEnabled=true
    OculusAppId=123456789

    where the appid equals the one in the oculus dev dashboard


    I'm using a rift so I have added 
    OculusAppId= ###
    RiftAppId=####
    And it is working. 


    which version of the engine and oculus sdk are you using?