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PiroKun's avatar
PiroKun
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5 years ago

Quest 2 max gpu level fixed to 3 on ue4.25.3?

UE4.25.3 Oculus last build
While testing the power of quest2 on a clean project (just loading assets to scene in a new project) i noticed that in ovr metric tools overlay, the gpu level keep stuck at 3 in the cases where the fps drops far below 72. I tried to force it to 4 in the plugin and with the "Set CPU and GPU levels" node, but nothing worked. 
Does anyone else have this problem?

oh, and dynamic FFR isn't working either.

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