Forum Discussion
Fredrum
8 years agoExpert Protege
[SOLVED] Connecting directly using Oculus ID?!
Hello, based on advice here from Oculus staff I am using a Custom/browse pool when starting and joining the session and now I want one of the two players in my versus game to connect with the oth...
Fredrum
8 years agoExpert Protege
I'll reply with updated screen grabs and info plus I am attaching the tail of the UE logfile that seems to have the relevant bits. NOTE: that I have edited the id's in these just to be careful, so the ID in the blueprint is really another number and is the oculus id of player1.
Player1 (lets call him) first does this:
Player2 then does this: (ends with: open oculusIdOfListenServerPlayer.oculus)
This is what the room debug reports:
Also please see attached the tail of the Unreal session logfile!
It looks like maybe P2 is trying to open the map P1 was in first, not the second map (Arena1) that he opened after the session create? UPDATE: no it seems to open the map set in the Project Settings as the game default map. (or the editor default as they were both the same)
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