Forum Discussion
OlivierJT
12 years agoExplorer
Speed tree import Status -Updated July11-
Hello everyone, I would like to have the official status of Speedtree for Oculus UDK please. It won't import in 2013-03 release. There is already a post on this, but no official answer from Oculu...
OlivierJT
12 years agoExplorer
Let's not deviate from the subject but :
Tree
Is a free tree generator.
And that's it.
Speedtree
Is also a tree generator (of course...) but the integration with UDK is impressive (to me)
I spent only one full day with Speedtree (3 days ago) and so what are the difference ?
Well difference related to UDK (otherwise I can't compare both) when you import a Speedtree's it is already rigged for udk.
There is wind on it, the billboards works straight up, nothing to do.
Very very impressive.
(except it doesn't import or transfer to the Oculus UDK of course...)
With Tree you will end up with a Mesh and that's it.
You will have to rig it in your 3d app (maya, 3d max) and re-export the thing to udk...
It's probably not fair to compare both software in term of functionality...
...but I have to say i was a little blown away by Speedtree (the collision and force functions)
Very cool stuff in there...
Voila ^_^
Tree
Is a free tree generator.
And that's it.
Speedtree
Is also a tree generator (of course...) but the integration with UDK is impressive (to me)
I spent only one full day with Speedtree (3 days ago) and so what are the difference ?
Well difference related to UDK (otherwise I can't compare both) when you import a Speedtree's it is already rigged for udk.
There is wind on it, the billboards works straight up, nothing to do.
Very very impressive.
(except it doesn't import or transfer to the Oculus UDK of course...)
With Tree
You will have to rig it in your 3d app (maya, 3d max) and re-export the thing to udk...
It's probably not fair to compare both software in term of functionality...
...but I have to say i was a little blown away by Speedtree (the collision and force functions)
Very cool stuff in there...
Voila ^_^
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