Forum Discussion
creo-1402
9 months agoExplorer
Stereo Layers with SupportsDepth enabled can't be destroyed or hidden for non-Passthrough projects
In UE5.5.1 from GitHub (v74.1) stereo layers can't be hidden and destroyed for non-Passthrought enabled projects which is obviously a bug. If look through the source code of: \Engine\Plugins\Runtim...
rikardlundberg
9 months agoExplorer
I got a thread on this to, I hope they fix it. Translucency seems to be an issue due to the the PokeAHole texture is displayed behind anyways
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