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MrNexy
13 years agoExplorer
UDK 2013-03 Unreal FrontEnd Issue
Hey folks :)
I'm having an issue with building my game for distribution using the UDK 2013-03 frontend. I don't have these issues when I build the game from the last official build though , the issue being that after I successfully build and cook everything udk crashes when it launches from frontend and again when I try and run the executable from the directory.
I am using a custom game type and have modified the INI files accordingly and everything works when I launch from Visual Studio.
Would I be correct in assuming that unreal frontend isn't working in the OR version of UDK for anyone else (using a custom game type) ?
Best
MrNexy
I'm having an issue with building my game for distribution using the UDK 2013-03 frontend. I don't have these issues when I build the game from the last official build though , the issue being that after I successfully build and cook everything udk crashes when it launches from frontend and again when I try and run the executable from the directory.
I am using a custom game type and have modified the INI files accordingly and everything works when I launch from Visual Studio.
Would I be correct in assuming that unreal frontend isn't working in the OR version of UDK for anyone else (using a custom game type) ?
Best
MrNexy
3 Replies
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- MrNexyExplorerSorted it :) If anyone else is having the same issue let me know ^_^
- cyberealityGrand ChampionCould you please post the solution so it can be helpful to other people? Thanks.
- MrNexyExplorerSure thing cybereality :)
To get my build working , I changed rendering from DX11 to DX9 (Dopey mistake on my part) and double checked the map that was being referenced in Launch options in Unreal FrontEnd to make sure it wasn't referencing a map that doesn't exist.
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