Forum Discussion
Malko
12 years agoHonored Guest
UDK viewport keyboard remap
Hello rifters! A little question today, more about UDK configuration rather than Oculus in itself. In the perspective viewport, we can navigate using flight controls with the WASD key. But I'm ...
OlivierJT
12 years agoExplorer
No worries, no problem ^_^
Glad you manage to rebind.
Yeah in the editor, you have to change the "default" ones (make a backup of it)
Try this :
in DefaultInput.ini
In Game Keyboard Mouse Bindings area
then Primary default bindings
Replace this :
Bindings=(Name="W",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="A",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
with
Bindings=(Name="Z",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="Q",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
You need to change also this one or you will have a double binding :
Bindings=(Name="Q",Command="GBA_ToggleTranslocator")
That should work for you then.
On a side note, I am French also, but a long time ago I switched to qwerty keyboard and OS in english...
All the soft I use are English anyway, and at at time there were no translation of the UI for many, not instead of fighting with a azerty keyboard I went for full English.
And also when you to programing these keys : [{}]/\ are VERY easy to access... no alt+shitf crap ^_^
( I am fighting with accent now...)
Glad you manage to rebind.
Yeah in the editor, you have to change the "default" ones (make a backup of it)
Try this :
in DefaultInput.ini
In Game Keyboard Mouse Bindings area
then Primary default bindings
Replace this :
Bindings=(Name="W",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="A",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
with
Bindings=(Name="Z",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="Q",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
You need to change also this one or you will have a double binding :
Bindings=(Name="Q",Command="GBA_ToggleTranslocator")
That should work for you then.
On a side note, I am French also, but a long time ago I switched to qwerty keyboard and OS in english...
All the soft I use are English anyway, and at at time there were no translation of the UI for many, not instead of fighting with a azerty keyboard I went for full English.
And also when you to programing these keys : [{}]/\ are VERY easy to access... no alt+shitf crap ^_^
( I am fighting with accent now...)
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