Forum Discussion
Malko
12 years agoHonored Guest
UDK viewport keyboard remap
Hello rifters! A little question today, more about UDK configuration rather than Oculus in itself. In the perspective viewport, we can navigate using flight controls with the WASD key. But I'm ...
KrisRedbeard
12 years agoExplorer
Try adding something similar to this at the end of DefaultInput.ini :
Check out : UDN Configuration files #Special Characters
[Engine.PlayerInput]
; Remove old bindings.
-Bindings=(Name="W",Command="GBA_MoveForward")
-Bindings=(Name="S",Command="GBA_Backward")
-Bindings=(Name="A",Command="GBA_StrafeLeft")
-Bindings=(Name="D",Command="GBA_StrafeRight")
-Bindings=(Name="E",Command="GBA_Use")
-Bindings=(Name="Q",Command="GBA_ToggleTranslocator")
; Add new bindings.
.Bindings=(Name="Z",Command="GBA_MoveForward")
.Bindings=(Name="S",Command="GBA_Backward")
.Bindings=(Name="Q",Command="GBA_StrafeLeft")
.Bindings=(Name="D",Command="GBA_StrafeRight")
.Bindings=(Name="???",Command="GBA_Use")
.Bindings=(Name="???",Command="GBA_ToggleTranslocator")
Check out : UDN Configuration files #Special Characters
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