Forum Discussion
RapidTD
6 years agoHonored Guest
UE4 / Quest / Vulkan - Proper Render/Project Settings?
Tried creating a simple test project with both the Oculus UE4 branch and Epic's latest 4.22 branch and if I enable Vulkan (ES2 and ES3.1 work fine ) I always get a crash on application launch. Tried a...
C4RL05
6 years agoStart Partner
Same issue here: Blank project app crashes on launch when Vulkan is enabled.
But it runs after disabling MultiView (FFR was already off). Also switched on arm64.
But it runs after disabling MultiView (FFR was already off). Also switched on arm64.
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