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Anonymous
7 years agoUE4.22 binary huge performance drop for Go / GearVR projects
Anyone else noticing a huge drop in performance when testing their projects in Epics 4.22 binary branch (Oculus SDK runtime 1.32)? Is there a setting somewhere to fix this? Draw thread on on...
realityvirtual_
6 years agoHonored Guest
I'm noticing something similar, though more to do with the Rift. My VR Preview in PIE is fine, though my compiles are dropping to about half the performance.
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