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Anonymous
7 years agoUE4.22 binary huge performance drop for Go / GearVR projects
Anyone else noticing a huge drop in performance when testing their projects in Epics 4.22 binary branch (Oculus SDK runtime 1.32)? Is there a setting somewhere to fix this? Draw thread on on...
Steve_Hexapuss
6 years agoStart Partner
I've noticed performance reduction of my released Go/GearVR game, made with Unity. Feels like a firmware update bug that has since been fixed. I don't know what caused this.
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