Forum Discussion
Anonymous
7 years agoUE4.22 binary huge performance drop for Go / GearVR projects
Anyone else noticing a huge drop in performance when testing their projects in Epics 4.22 binary branch (Oculus SDK runtime 1.32)? Is there a setting somewhere to fix this? Draw thread on on...
Anonymous
6 years agoI'm noticing the same with the Oculus 4.22 and 4.23 branches, it must be some project specific setting I have (but have the same in two projects carried over from 4.18 & 4.20), just having trouble narrowing it down still ... :(
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