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ReverendKyle
12 years agoHonored Guest
UE4 Android Stereo VR ???
Has anyone been able to successfully produce a UE4 Android build that will play in VR? I am having no luck in doing so.
I have typed "stereo on" in the Mobile Preview window, and.... it doesn't work correctly.
I am obviously trying to produce content for the Durovis Dive, GameFace, and other such devices. I know that there were issues with UE4 on using phone gyros/sensors for head movement. Has anyone heard any solutions to that yet?
I posted these questions on the UE4 forums, but have not gotten any responses yet.
Thoughts?
I have typed "stereo on" in the Mobile Preview window, and.... it doesn't work correctly.
I am obviously trying to produce content for the Durovis Dive, GameFace, and other such devices. I know that there were issues with UE4 on using phone gyros/sensors for head movement. Has anyone heard any solutions to that yet?
I posted these questions on the UE4 forums, but have not gotten any responses yet.
Thoughts?
3 Replies
Replies have been turned off for this discussion
- artyom17Expert ProtegeWe do not support mobile UE4 yet (neither vanila UE4 does).
- ReverendKyleHonored Guest
"artyom17" wrote:
We do not support mobile UE4 yet (neither vanila UE4 does).
Okay. Thanks for the response! - kimblarsenExplorer
"artyom17" wrote:
We do not support mobile UE4 yet (neither vanila UE4 does).
Any news on this? I am currently developing architectural VR apps using Unity for mobile VR use but would love to explore the UE 4 in preparation for Gear VR.
Best,
Kim Baumann Larsen
@kimusan
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