Forum Discussion
Mr_Jung
2 years agoExplorer
UE5.1 OVRPlugin Make crash when open command console and stereo layer
my device is quest pro. when I try to change the level, I can see these errors like below. even it's not happens always, but very highly percent. does anyone know that how to fix it? [2023...
- 2 years ago
check registry under
HKEY_LOCAL_MACHINE\Software\Khronos\OpenXR\1\ApiLayers\Implicit
and see if anything there isn’t pointing to ProgramFiles.
It works!
Mr_Jung
2 years agoExplorer
I found more correct reason!
It's happens when I initialize stereo layer.
In begin play, there's a webview used widget component and stereo layer.
And I guess it's make some problem to rendering pipeline.
- Mr_Jung2 years agoExplorer
Additional guess.
Unreal Command Console and SlateUI doesn't show up in VR.
I Tried changing XR API
Oculus OVRPlugin + OpenXR Backend -> Epic Native OpenXR with Oculus vendor extensions,
And it solved problem. but still when I open the stereo layer, It will make crash.Error: appError called: Assertion failed: ClearValue.ColorBinding == EClearBinding::EColorBound [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp] [Line: 1069]
Texture: XRSwapChainAliasedTexture does not have a color bound for fast clears
Some guys said It can solve by turn off the motion blur, but it's not helped me.
Anyone who know this?
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