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MaikSemderTMPG
5 years agoHonored Guest
Unreal 4.25 Oculus VR Preview with 2 players broken showing the same view
Hi, we make a Oculus VR multiplayer game. We just upgraded from UE 4.22 to 4.25.
We run into a blocking issue when starting VR preview with 2 players. The second player used to have its own standard camera, now both players have the same camera view controlled by the HMD, which makes it impossible for us to see the remote player, we used it for debugging the remote players character on the local client. It is mentioned already in UDN and here in the oculus forum.
udn.unrealengine.com/s/feed/0D52L00004luqUCSAY
forums.oculusvr.com/developer/discussion/comment/753177#Comment_753177
Is there any code workaround we could apply, if the second player window just has its normal forward camera back, it would be enough for us to test again.
Thank you,
Maik
Thank you,
Maik
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