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Ranitado
1 year agoExplorer
Unreal Engine 5.4 Oculus Source Branch App not responsive at launch
Hello everyone, I'm developing a VR game for the Quest 2 using Unreal Engine 5. The game is quite graphically demanding, with two levels each containing about 1,000 actors, instances, etc. I managed...
Biggs
1 year agoStart Member
Know it's been two weeks but my initial recommendation would be to console command "Stat Memory" and see if you have anything growing over time. If you're Memory is already hitting limits at launch any extra pressure will freeze or crash you out I suspect. Good luck!
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