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cesar3dartist's avatar
6 years ago

Unreal Engine Desktop Colors do not match Oculus Quest colors

Colors on Oculus Quest do not match the colors on my Desktop. The colors on the Quest seem desaturated and brighter. I imagine this is a known issue? Is there a known solution?




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  • I solved it: 
    1) Enable Forward Rendering
    2) Disable Mobile HDR

    Once I did those two, the Quest version matched the PC preview. 
    I hope that helps others in the future. 

    Cheers, 

    Cesar
  • It's pretty simple - Quest doesn't use tonemapping or any PP at all. Whatever you see in UE4 Editor uses Tonemapper. Turn that off in the viewport modes and you'll have matching image.

    Mobile HDR off and Forward Rendering are a must-have settings for mobile VR in general.

  • motorsep said:

    It's pretty simple - Quest doesn't use tonemapping or any PP at all. Whatever you see in UE4 Editor uses Tonemapper. Turn that off in the viewport modes and you'll have matching image.

    Mobile HDR off and Forward Rendering are a must-have settings for mobile VR in general.


    Thanks for the tone mapper tip. It does help further