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MC2_Comunicazio
6 years agoHonored Guest
Unreal Engine source code with latest Oculus integration PROBLEM
I followed the installation instructions, but I get to a point where I get an error message that I can't solve.
I downloaded the files from Github.
I installed visual studio 2017 with the packages to install.
I ran the Setup.bat file.
After all this, when I run the GenerateProjectFiles.bat file, I get the error message saying that I don't find the reference assemblies for the NETframework v4.6.2 connected.
He says that to resolve the error, to install SDK and targeting pack.
Done, or at least I think, but it doesn't work, the error repeats itself every time.
Or it says to redirect the application to a version of the framework for which the SDK and targeting pack are installed.
I downloaded the files from Github.
I installed visual studio 2017 with the packages to install.
I ran the Setup.bat file.
After all this, when I run the GenerateProjectFiles.bat file, I get the error message saying that I don't find the reference assemblies for the NETframework v4.6.2 connected.
He says that to resolve the error, to install SDK and targeting pack.
Done, or at least I think, but it doesn't work, the error repeats itself every time.
Or it says to redirect the application to a version of the framework for which the SDK and targeting pack are installed.
But I have no idea what it means, or how to do.
2 Replies
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- MC2_ComunicazioHonored GuestI resolve. Now I had to understand how to convert my project into this integration.
- NeontopHeroic Explorer@MC2_Comunicazione
To associate your project with a new version, right click on the .uproject file and choose Switch Unreal Engine Version. From there, you can select the new version.
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