Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
OlivierJT's avatar
OlivierJT
Explorer
12 years ago

Unreal engine, UDK size "feeling" ?

Hello everyone,

As you know on the unreal engine they sat a human size is 32x32x96 (unreal unit) 96 is height
I build everything with this in mind.
So the pawn and the assets have a great relationship with each other (don't we all... ^_^)

BUT when I go face to face with one of my NPC, "nose to nose" he is at the right size but it "look" too small.
Only a rifter can tell what I mean.
If I put my hand around his head (virtually of course) the size feel too small.
I couldn't manage to change fov, so maybe it's that... ?

-----------------------------------------
Try this :
-New map
-Drop Liam Cathode and Ironguard
-Choose Deathmatch.
-Go face to face.
They look small !
or is it my perception of things ?
-----------------------------------------

Maybe it's me... I wanted to have your feedback on that.

Unreal size feel small... is that the same for you ?

20 Replies

Replies have been turned off for this discussion