Forum Discussion
OlivierJT
12 years agoExplorer
Unreal engine, UDK size "feeling" ?
Hello everyone, As you know on the unreal engine they sat a human size is 32x32x96 (unreal unit) 96 is height I build everything with this in mind. So the pawn and the assets have a great relatio...
Thoth_The3x
12 years agoMHCP Partner
Unfortunately I don't have my Rift yet, probably mid-June or so. I'm still learning Maya, so it's not like I'm in a huge hurry, I have way too many projects, but my Rift game is something... different.
Anyway, a 1.3 scale would put the player at ~125units, so for now I'll probably try to design around that and then re-evaluate when I get my Rift. Adjusting the IPD, FoV, etc. didn't help with the feeling of it being off at all?
Anyway, a 1.3 scale would put the player at ~125units, so for now I'll probably try to design around that and then re-evaluate when I get my Rift. Adjusting the IPD, FoV, etc. didn't help with the feeling of it being off at all?
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