Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨

7 Replies

Replies have been turned off for this discussion
  • I just imagined a VR development studio - 6 PCs, all used by level designers, which are connected into VR and walk around and build a game, together.

    Talk about room-scale VR editor :D
  • "LKostyra" wrote:
    I just imagined a VR development studio - 6 PCs, all used by level designers, which are connected into VR and walk around and build a game, together.

    Talk about room-scale VR editor :D


    All from different corners of the world.
  • Watching the Twitch Stream. This new feature rocks! I really want to get some Touch controllers to use this feature myself.
  • This is too cool. I've been waiting for something like this for way too long.
  • Can't watch the stream, can only log in here from time to time when the boss turns his back. Did they mention a release date/estimate ETA?
  • "vizionvr" wrote:
    Can't watch the stream, can only log in here from time to time when the boss turns his back. Did they mention a release date/estimate ETA?

    Tim said they would be announcing that information during GDC.
    "cybereality" wrote:
    This is too cool. I've been waiting for something like this for way too long.

    Same. I can see potential for this feature to unlock improvements in the time:quality ratio for every world creation step from level blocking to lighting.
  • Anonymous's avatar
    Anonymous
    "cybereality" wrote:
    This is too cool. I've been waiting for something like this for way too long.


    I saw and played with a demo of this back in 1995 developed by MultiGen-Paradigm (now Presagis) on Silicon Graphics machines. It was a real product and worked well.

    Nothing is 'new' in VR ;)