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JoeWilcoxWisE
4 years agoHonored Guest
Upgraded from 4.24 to 4.27.1 and can't package
I have just recently upgraded from 4.24 to 4.27.1 (both from the Oculus branch via GIT). I can develop and launch to a Quest 2 just fine, but when I package, it consistently fails. LogInit: Dis...
mdcwhitaker
4 years agoHonored Guest
Glad you managed to solve your problem, must have been super annoying that this was the solution! At least it is now working for you though. I'm on Android sdk 10.0, API 29. I may go to 30 to see if that helps but I am not sure that's the issue.
The file: UnrealFileServer.cpp fails to compile. The thread here: https://answers.unrealengine.com/questions/1034296/building-ue-427-fails-due-to-missing-physx-headers.html?sort=oldest goes through various fixes but none of that has worked for me. Headlesschaos compiles fine for me. I have deleted entire engine and rebuilt from scratch, but no luck. Annoyingly I can't rebuild using VS 2017 as it states incompatibility; presumably when the VS files are generated it's using VS 2019 and thus can't use 2017. Not sure if there's away to force use of VS 2017. Am looking at that option now just to see if that solves it.
JoeWilcoxWisE
4 years agoHonored Guest
Have you tried upgrading to VS 2019? 4.25+ really wants 2019. I suspect it's a missing SDK or something that not installed in to VS 2017 like the solution to the answers thread said. But the free 2019 community edition works fine.
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