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42522672
7 years agoHonored Guest
Use voiceCapture, 100% crash when relunch app and start voiceCapture or openlevel
start my app on quest
voiceCapture->Start();
voiceCapture-> IsCapturing() return true;(Capture ok)
Once in the Project press the Oculus button to bring up the quit menu and Quit out of the project
Attempt to launch the project again.
voiceCapture-> IsCapturing() return false;(Capture not ok)
reload map use openlevel() crash at AudioMixerSourceManager.cpp] [Line: 303]
or voiceCapture->Start(); --------- beginning of crash D/UE4 : Assertion failed: OffsetFromBase >= 0 [File:F:\UnrealEngine-4.22\UnrealEngine\Engine\Source\Runtime\Core\Private\HAL\MallocBinned.cpp] [Line: 1080] D/UE4 : D/UE4 : Assertion failed: OffsetFromBase >= 0 [File:F:\UnrealEngine-4.22\UnrealEngine\Engine\Source\Runtime\Core\Private\HAL\MallocBinned.cpp] [Line: 1080]
The UnrealEngine/Samples/Oculus/AvatarSamples/ have same problem,When relunch app, Mouth synchronization is not work
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