Forum Discussion
JoeWilcoxWisE
4 years agoHonored Guest
v35 causes one eye not to render
In our UE4 game (running on a custom 4.24 Oculus version of the engine), upgrading to v35 of the system software causes one of the eyes to not render. Nothing changed before going to v35. Has anyon...
- 4 years ago
Yeah, it should work with Vulkan enabled. In Rendering > VR, do you have Instanced Stereo disabled and Mobile Multi-view enabled?
Abouzarpourranjbar
8 months agoExplorer
same issue and the solutions doesn't work for me, I need mobile HDR true and all solutions is encountering the one eye rendering only, UE 5.4.4 and Meta XR 71
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