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JoeWilcoxWisE's avatar
JoeWilcoxWisE
Honored Guest
4 years ago
Solved

v35 causes one eye not to render

In our UE4 game (running on a custom 4.24 Oculus version of the engine), upgrading to v35 of the system software causes one of the eyes to not render.  Nothing changed before going to v35.  Has anyon...
  • pro_zac's avatar
    4 years ago

    Yeah, it should work with Vulkan enabled. In Rendering > VR, do you have Instanced Stereo disabled and Mobile Multi-view enabled?