Forum Discussion
Anonymous
7 years agoVOIP in SDK...
Trying to get the VOIP working by using some c++ from the SDK sample. I'm not too familiar with c++, so it is just a bit of a hack job. I use blueprint to create and join a session, then I've created ...
Anonymous
7 years agoI've read the Unreal VOIP documentation. My knowledge of C++ is limited. How do I get the array of players in the session and their corresponding FUniqueNetIdOculus? The example in the SDK gets the array using the SessionName. Since I am creating the session via blueprints, I don't know how to get the SessionName via c++.
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