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xN31
8 years agoProtege
VR Objects in UE4
Where can I find documentation about how to use "VR Objects" in UE4 to track physical objects?
The only documentation I found so far is about mixed reality capture (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-mrc/), is it possible to use additional controller for generic objects?
The only documentation I found so far is about mixed reality capture (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-mrc/), is it possible to use additional controller for generic objects?
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- xN31ProtegeYes, exactly. Basically I just need to access the position of the controllers that are not used for the hands, so I can attach them to physical objects and map virtual objects in UE4
- xN31Protege@imperativity Any feedback from the team?
- SanderAKALegoHonored Guest@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose - SanderAKALegoHonored Guest@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose. - SanderAKALegoHonored Guest@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose.
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