Forum Discussion
Anonymous
8 years agoVRC.PC.Audio.1 - TestAudioOutput: Failed
Hi there. I have been running the VRC validator on a build of my UE4 game (latest 4.19 Epic launcher release) and it has been failing at the audio test. I have the Oculus Audio plugin enabled and I...
Anonymous
8 years agoYes I have the OculusVR, Oculus Audio and Online Subsystem plugins enabled. SteamVR and OSVR are disabled.
Edit:- I think I may have found a workaround, I have migrated all my levels to a fresh project and did a test compile. It seems to pass the audio test using the new project. Should have tried this earlier I guess but have had a bit of trouble with it in the past. Most things are working apart from some custom collision channels so it shouldn't be too painful to fix up.
No idea what the issue was though. Could be some settings I have messed with or the engine config file perhaps?
Anyway, I hope that is the end of this issue now. Thanks for the help.
Edit:- I think I may have found a workaround, I have migrated all my levels to a fresh project and did a test compile. It seems to pass the audio test using the new project. Should have tried this earlier I guess but have had a bit of trouble with it in the past. Most things are working apart from some custom collision channels so it shouldn't be too painful to fix up.
No idea what the issue was though. Could be some settings I have messed with or the engine config file perhaps?
Anyway, I hope that is the end of this issue now. Thanks for the help.
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