Forum Discussion
Anonymous
8 years agoVRC.PC.Audio.1 - TestAudioOutput: Failed
Hi there. I have been running the VRC validator on a build of my UE4 game (latest 4.19 Epic launcher release) and it has been failing at the audio test. I have the Oculus Audio plugin enabled and I...
Hejden
7 years agoExplorer
I'm running 4.21 and got the same error message. The problem for me was that I was using the "Get HMD Worn State" node to check if the user was wearing the VR headset or not (and pause if they were not). This works fine, but the VRC Validator expects you to use the "Has Input Focus" and "Get VR Focus State" nodes instead, so when I ran the validator the app would pause (since I wasn't wearing the headset) and no sound would play - causing it to fail. But after removing the "Get HMD Worn State" and replacing it with "Has Input Focus" and "Get VR Focus State" it passed the test.
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