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yltalex's avatar
yltalex
Honored Guest
5 years ago

When UnrealEngine 4.26 will be available in Oculus-VR repository?

Hello, UE 4.26 was released 3 Dec 2020 (month ago), but Oculus-VR repository (Oculus-VR/UnrealEngine) still use 4.25 as main branch. 4.26 has a lot of features for gaming development. Official UE4.26 has old Oculus plugin 1.51.0. Does anyone know the release time?

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  • Anonymous's avatar
    Anonymous
    Looking forward to Oculus 4.26  as well...
  • Anonymous's avatar
    Anonymous
    It's past due... 4.24 took 10 days, 4.25 took 20 days. 
  • What's the difference? Quick start guide says just download from Epics launcher.

    Isn't it enough to use 4.26 from Epic Launcher then to use source from Oculus github?
  • 4.26 now has a branch on the Oculus github, but there's no tag associated with it yet with the current OVR platform version. Not sure if it's been officially "released" yet.
  • yltalex's avatar
    yltalex
    Honored Guest
    Yep, I see 4.26, hope it will be released soon. 
  • I'm hoping that this branch will provide working support for OpenXR on the Quest. At the moment I only get a black screen when pushing a simple test project to the Quest with only the OpenXR plugin enabled (no native OculusVR plugin). The roadmap does say that OpenXR Quest support on 4.26 would be available in January (medium confidence).
  • Anonymous's avatar
    Anonymous
    Any update on this?  I keep checking daily to see if it has dropped ( exciting stuff! )
  • Anonymous's avatar
    Anonymous

    Looks like 4.26 branch is default and using OVR 1.57!