Forum Discussion
mkghoster
5 years agoExplorer
World Aligned Texture based material flickering only on Quest 1
Hi Everyone,
I have a very weird issue on Quest 1 with a World Aligned Texture based material.
When I view the mesh on Quest 1 the world aligned texture on it rapidly moves back and forth and sometimes loses stereoscopic rendering. Ticking full precision doesn't help. This doesn't happen on Quest 2.
Video: https://youtu.be/PLJ-m8--vNo
Any idea what could cause this?
This is the material:
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