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DanielJones's avatar
DanielJones
Explorer
10 years ago
Solved

Would really appreciate some help with Entitlement checks for Unreal Engine.

Hello! I'm having some issues with including the now required entitlement checks in my UE4 project. I am following the steps outlined here: https://developer3.oculus.com/docume...m-walkthrough/  ...
  • ecosky-oculus's avatar
    10 years ago
    Are you able to update to UE 4.13? The Online Subsystem Oculus is included with that now, which includes a blueprint node for entitlement checking (no C++ required). There is no need to manually install the Oculus Platform plugin however until the docs get updated you will need to download the Oculus Platform SDK and follow the instructions in the readme.txt about how to set up the DefaultEngine.ini and <project>.Build.cs in order to configure it.